Studying LLM Generalization with Influence Functions [video]
This video is a brief overview of the history of video game consoles. It begins in 1972 with the introduction of the Magnavox Odyssey, which was the first home console. This console was followed by the Atari 2600 and the ColecoVision in 1977 and 1982, respectively. In the mid 1990s, the Nintendo 64 and Sony PlayStation launched, bringing in a shift towards 3D gaming. After this were the Xbox and GameCube from Microsoft and Nintendo, both of which were released in 2001. Following these consoles came Sony’s PlayStation 2 in 2000, Microsoft’s Xbox 360 in 2005, Nintendo’s Wii in 2006, and Sony’s PlayStation 3 in 2007.
In the late 2000s, the Xbox 360 and PlayStation 3 lasted until 2013 when the Xbox One and PlayStation 4 were released. These two consoles saw an increased focus on online gaming and entertainment, with features such as live streaming and downloadable content being introduced. Since then, the Nintendo Switch has become the go to console for portable gaming. It was released in 2017 and offers a unique combination of console and handheld experiences.
The video also touches on the future of gaming. It discusses the advancement of virtual reality, as well as the potential for more advanced graphics and game engines. It also mentions cloud gaming, which is already becoming popular and could be the next big push in the industry. Overall, it’s clear that video game consoles are here to stay and have a bright future ahead of them.
Read more here: External Link